Skip to main content

Post Realignment: Tara Cassidy Breen

Ark of Worlds Continuity Update

Reality: Earth Prime
 
 

Tara Breen
Code name: Maelstrom
Affiliation:  The Mentors  (formerly "Ark of Worlds" circa 2008-2010)

Known associates
  • Adrian David Hooper (code name "Extent")
  • Jane Doe (code name "Genesis")

History
Tara is the last known survivor of Earth-308 which was destroyed by the Doom Coil in 2007.

Tara Cassidy Breen is a physical doppleganger of "Cara Avonmora" of Earth Prime. On Earth-308 Tara had a life closely mirroring that of Cara.

Tara attended the Claremont Academy and was a member of that realities Next Gen. During that time Tara dated Aiden Wainwright until his death in her Junior year (Year 11). After graduating Tara was recruited by the Ark of Worlds which spared her from the destruction of her reality.

Vicki of the Ark of Worlds made Tara Cassidy Breen (Earth-308) and Adrian David Hooper (Earth Prime) partners in 2008, After an awkward start to their partnership the two quickly became friends and then lovers. The pair now have a daughter together: Jennifer  Breen-Hooper.

Tara still finds little idiosyncrasies that remind her that Earth Prime is not her native home. A long standing joke between Tara and Adrian is that on Earth-308 the "Princess Bride" is the "Prince's Bride" - a story they both love and quote.

Notably Tara shows little evidence of a psychological "dark side" such as the one that plagued Cara Avonmora.

Power Set
While they are phyiscally twins Tara and Cara's water manipulation powers are notably different. While Cara was a superhuman, Tara's mother Marion was a faerie water spirit: an Undine.


PtPower
3Long Distance Mighty Telekinesis: Use Will to lift large objects up to 3 zones away. Attack with Will by hurling objects. Lifting something human-sized is a Fair (+2) obstacle, while a car is a Great (+4) obstacle.
1Shield: With a moment’s concentration, you can erect a barrier between your zone and an adjacent zone, which lasts until the end of the scene or you will it away. This barrier is transparent, but no matter can pass through it. When someone attempts to attack through the barrier, or attacks the barrier itself, you intercept the attack, using Will to defend. If the attack succeeds, you may either take the shifts as mental stress or allow the barrier to shatter and take mental stress equal to half of the shifts, rounded down. You may erect multiple barriers, but each active barrier after the first reduces your Will roll to defend by one.
1Energy Blast: Shoot up to 3 zones away
1Phasing: Can use Burglary to walk through walls and other physical barriers. A standard interior wooden door is a Fair (+2) obstacle, while thicker barriers of sturdier materials provide more opposition.
0Water Projection Power Theme: Your powers are aqueous in nature, and you’re infused with liquid. Whenever you use your power, you create liquids and pools.
1Water Control: in addition to generating water you can manipulate it, causing water to flow and pool where you want. Getting water to spread in a specific direction requires you to overcome a Fair (+2) obstacle with Provoke; more complex maneuvers increase that opposition.
1Immortal: can be taken out in combat, but nothing can make Tara actually die.
..


Skill Tree

Bonus___Skill______Skill______Skill______Skill____
+4
Will
---
+3
Shoot
Provoke
--
+2
Athletics
Rapport
Empathy
-
+1
Burglary
Fight
Lore
Stealth

Aspects

TypeDescription
Concept:Water is my element
Trouble:Strange visitor from another world
Origin:Human/Faerie hybrid
Aspect:Things keep getting turbulent
Aspect:With great power comes...


Associates
Tara is known mostly from Ark of Worlds where she worked closely with Vicki, Chase and Jane. After moving permanently to Earth Prime she has been working alongside Adrian at AEGIS. While Tara was never a member of the "Next Gen" of Earth Prime she has strong feelings for the team and Claremont Academy in general. Navigatrix and Professor Summers are both aware of her extra-dimensional origin and given their experiences with the "Alterni-Teens" they have welcomed her into the dysfunctional extended Claremont family.


Appearances
First Appearance: Ark of Worlds (2008)

Appeared in:
  • Ark of Worlds
  • Extent
  • Mountain and Sea
  • The Mentors

Comments

Popular posts from this blog

The Ark of Worlds

We exist beyond time. Beyond space. Even beyond reality. Our founders came to the Terminus and found this place abandoned. We do not know who built it or for what purpose. Our founders made it what it is today: an archive of what was but now never was. The three founders. A genius in any and all realities. She is able to quantum compute her own brain; able to harness the processing power of her other selves. Her brother, one of the most powerful reality manipulators since the time of Unas. Constantly bombarded by possibilities only he can see, his mind struggled to focus upon any given reality. The final founder is an anomaly. Something that should not exist but does, replicating as an impossible fractal across worlds. Most her kind perished long ago; only two others remain and they have not witnessed a new of their type since time immemorial. Is she the last of these beings or the first of them reborn? All three of the Founders tap the very fabric of the Omniv...

Location, Location, Location: The Ordway Observatory, Southside District

Location, Location, Location: The Ordway Observatory, Southside District Originally Published by Jason Cochrane on Sep 23, 2016 at 01:41 AM The Ordway Observatory; Home of the Wicked Witch Café “Serving you the best brew since 02” The Ordway Observatory is something of a local icon being over 130 years old and with a colourful history. The Ordway Observatory (often simply the "Double O”) commenced construction in 1880 during Arcadia’s 250th anniversary. The Observatory was constructed through 1880 to 1883 in the District of Southside by John Ordway and was designed by famed architect Jerry Bolton (Ref: Comic Artists Jerry Ordway & John Bolton). Prior to construction local legend had the site as being in the immediate vicinity (if not the actual site) of a late seventeenth century battle between Inquisitor Grayve and the “Witch of the West Forest”. At the time, what is now Southside was simply wild woodland to the west of the Settlement of Bayside from which Minister...

Trouble in Paradise

"Ready love?" Adrian called deeper into the quarters. He juggled his squirming three year old daughter in one hand and his guitar case in the other. "Just the final check dear," Tara's voice approached.  She emerged from a side room with a rucksack over one shoulder. "I'm going to miss this place." "Yeah." He steered her towards the door. "This was fun but it's time to go home for a while." "You know we can commute you lunk. It's a single monkey-hop. No traffic at all." The spun to face him. Red hair twirled after in a wake. "It doesn't work that way." He sidestepped the small woman. The child in his arms reached for her wild hair. "They expect us to be on Campus." The child happily snagged her mother's hair and Adrian released Jennifer in smooth well practiced move. Tara again spun and hurried after Adrian. "I guess... it's just..." Adrian stopped to face T...